Vocabulary Tool: Gimkit
Gimkit is a school game show platform in which students compete by answering questions on their electronic devices. Students don't receive points in the game; instead, they gain virtual cash that they may "invest" to raise their score. Games can be offered as individual practice or performed in real-time. Students may play in a web browser on any internet-connected device by connecting via game codes or a classroom account. Students can work together in groups or as a class, or they can compete against one another. Teachers select from several play options and establish in-game parameters when they first begin the game.
    Students can join a class game via the website or an email invitation. Alternatively, they can utilize a code that the teacher will share via the Learning Management System (LMS) system of their choosing. All of this is managed through a single class account managed by the instructor, which includes game controls as well as assessment and data analytics.
    There are live games where students may post questions that are moderated by the teacher and answered by other players. This might be effective if the test is displayed on the main screen for the class to complete together. It is possible to work in groups or compete against each other.
    The quiz games are referred to as kits, and they may be made from scratch, imported from Quizlet, imported as a file, or selected from the platform's gallery and customized to your specifications. Students may work to their strengths and create unique profiles thanks to the millions of combinations available to them. Using a second chance or increasing your earning potential for each right response are examples of power-ups.
    Teachers can review student progress, earnings, and other formative data on their dashboard, which can help them determine what needs to be worked on next. The fact that the evaluation of student's performance in a game is distinct from their academic performance on the task is an excellent aspect. Perfect for people who struggle with the game aspect yet may know the answers.
    Gimkit is an enjoyable tool to utilize in the classroom that can help pupils become more motivated to study. Gimkit may be used for free, but sadly, each game can only have five students. Gimkit Pro costs $9.99 a month, or $59.98 a year. You may create assignments, submit photos and music to your kits, and have unfettered access to all the modes with this. I can affirm that the money spent is worth the cost.
    Here you can find the link to Gimkit: https://www.gimkit.com/creative




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